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Journal of Visual Art and Design Vol. 16 Issue 1 2024

Vol. 16 No. 1 (2024)

Issue Articles

Articles Published in This Issue

Explore peer-reviewed research articles published in this issue.

researchpp. 109–127

Reviewing Co-creation Method in the Context of Visual Arts Co-creation: A Case Study of Usungan Parade Project

In this paper, co-creation through visual art as a form of community engagement is explored and discussed through its definition, origin, method, practice, context, and potential. The Usungan Parade co-creation project at a khatam al-Quran event in Kabong, Sarawak, East Malaysia served as a case study through a qualitative analysis to explore the experiences and interpretations of the community related to the co-creation phenomenon. The study was conducted through participant observation and interviews with a sample drawn from heads of families, usungan craftsmen, and audience members. Six…

Keywords
art community co-creation collaboration community engagement online art of co-creation participatory art
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researchpp. 23–37

A Survey of Material Actuation Enhancement Approaches for Adaptive Architecture

This study examined design approaches for enhancing material actuation in adaptive architecture, aiming to make it perceptible for human cognitive engagement. Over recent decades, material actuation has gained attention as a sustainable alternative to mechanical actuation in architectural adaptation, utilizing materials’ intrinsic properties. This shift mitigates environmental concerns and enhances material engagement in spatial cognition. Enhancing material actuation’s effectiveness involves addressing inherent material limitations to ensure perceptibility in architectural work. This study…

Keywords
adaptive architecture aggregation composite folding layering material actuation material-based design material responsiveness new materiality thinning
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researchpp. 38–49

Interaction of Digital Art, Space and Memory: The Case of Alkazar Movie Theater

The pursuit of new art formed by the integration of digital technologies with art is used in many areas of architecture, such as facades, surfaces, showcases, and interiors. The use of art together with the technological infrastructure, especially on interior surfaces, has enabled artists to develop their limits of creativity. In this sense, one dimension of creativity is the designs made through the memory of space. This study focused on how digital artworks produced through the memory of space are applied in the Alkazar Movie Theater in Beyoğlu, Istanbul and their effect on the user. At the…

Keywords
architectural memory digital art digital art and space interaction experiential architecture interior space and memory
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reviewpp. 4–22

Automotive Design Sketching in Teams: A Systematic Review

Automotive design sketching is crucial in the creative process, especially during conceptual design, as it facilitates shared understanding among design teams. Despite its significance, there need to be more comprehensive review papers addressing automotive design sketching in team settings. This systematic review aims to bridge this gap by identifying trends and evidence related to automotive design sketching within team settings. Employing the ROSES review flow diagram, five electronic databases – Scopus, Web of Science, Science Direct, SAGE, and Google Scholar – were utilized to search for…

Keywords
automotive design collaborative communication creativity ROSES sketching
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researchpp. 50–80

Factual Analysis of Factors Influencing Consumer Cognitive Thinking and Automobile Designing using Fuzzy-AHP

Consumer cognitive and emotional responses significantly impact consumers’ affinity for both tangible and intangible products. Recent research underscores the heightened influence of consumer emotional and cognitive perceptions in product design, surpassing reliance on designers’ instincts or experiences. This case study delved into the analysis of automobiles, using cars as focal product. While visual elements like curve lines, grill design, and color predominantly shape consumer perspectives, non-visual factors such as reliability, quality, and ergonomics play a pivotal role in purchasing…

Keywords
cognitive appeal consumers designers Fuzzy-AHP non-visual factors
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researchpp. 81–108

A Historical Approach to Understanding Differentiation of RYB vs RGB

This article defines the roles of colors and presents their historical development as a fundamental means of expression within artwork. It also introduces color theorists and practices, including the mixing of pigments, a necessary technique for artists-designers in creating tangible results. Modern artists-designers have used these theorists to express themselves in producing an aesthetic experience in the viewer through their artwork, starting with Sir Isaac Newton’s light-spectrum experiments using a glass prism and a beam of white light, and continuing through Johannes Itten’s color-wheel…

Keywords
a-chromatic colors color history colors RYB/RGB color theory spectrum theory
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